Hullbreacher doesnt stop cycling itself, but it does replace the draw a card part to make you create a Treasure token instead
Sorcery speed spells must be cast on your own turn during the main phase(s)
It has found a unique home in Aristocrats strategies, such as Mishra, Claimed by Gix, because the token sacrifices itself at the end of the turn
In cEDH things are even worse, with Rhystic Study outright defining the metagame in many ways
Im always going to wait, Fatal Push a cost reducer if they cast one or Opt if they dont, and Thoughtseize after they spend another turn cantripping to maximize my odds of hitting a Gifts Ungiven or ruining their setup
Biotransference doing the organic-to-machine conversion is the flavor bonus on top